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Lesson 15. Arcs for correcting a path of action
In this lesson we will learn how to incorporate arcs into our animations to correct an object's path of action.
Software used
Maya 2010
What you will learn
In this Maya tutorial, we will guide you through the 12 Principles of Animation in Maya. Why does my character's motion look so unnatural and unappealing? How can my animations captivate an audience? What, in my character's movement, is missing that will enable it to be convincing and entertaining? These are a few questions that will be answered through this training, all with the help of these fundamental rules of animation.
Partner
Tutor
Delano Athias

23 Lessons

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