This lesson is only available with a subscription.
Lesson 12. Finishing the blocked out head shape
In this lesson we will continue to add cuts, follow edge flows and prepare to start building in some detail.
Software used
Maya 2012
What you will learn
In this Maya tutorial we will look at using polygon modeling techniques to complete a female character. Throughout these lessons we will cover the foundations of modeling a high resolution female that will deform properly when animated. Along the way we will learn how we can avoid many common beginner mistakes and develop a workflow that is efficient and effective. We will also learn a lot of basic and advanced female anatomy, and how to capture high resolution realism with simple geometry. By the end of this course you will have a great foundation for building your own female characters for film, broadcast and video games.
Guest Tutor
Gene Arvan

33 Lessons

277 likes / 44,349 views