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Lesson 33. Segmenting the body of the shuttle
In this lesson we will are going over the segmentation process of the space ship's body.
Software used
3ds Max 2012, V-Ray
What you will learn
Over the course of this 3ds Max tutorial we will look at the efficient application of the various modifiers that are available in 3ds Max and how we can use them to speed up a hard surface modeling workflow. Throughout these lessons we will discover ways of troubleshooting problem topology and learn how to reproduce a 3D model from a perspective reference illustration. By the end of this tutorial you will have learned efficient modeling workflows in 3ds Max.
Guest Tutor
Stanislav Poritskiy

50 Lessons

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