var NREUMQ=NREUMQ||;NREUMQ.push(["mark","firstbyte",new Date().getTime()]);Modifying the Soft Body Dynamics; Controlling the number of particles inside the object using Fill Resolution; Adjusting the Stiffness to force the object to hold its shape." />
Digital-Tutors > RealFlow Tutorials > Introduction to RealFlow 4 > Using RealFlow's Soft Body Dynamics system Tutorial
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Lesson 15. Using RealFlow's Soft Body Dynamics system
In this lesson we will turn geometry into a Soft Body object for simulating soft, deformable surfaces within RealFlow. Topics covered in this video: Modifying the Soft Body Dynamics; Controlling the number of particles inside the object using Fill Resolution; Adjusting the Stiffness to force the object to hold its shape.
Easily create realistic particle-based simulations and fluid effects using RealFlow4 with nearly 4 hours of project-based training. Perfect for new and experienced artists. Includes a free trial version of RealFlow 4. Popular highlights include: RealFlow User Interface; Exploring RealFlow's different particle emitter types; Using Global and Exclusive Links; Custom Waves; Dynamic Forces; Daemons; Groups; Surface Tension; Particle Interaction; Creating Realistic Splashing Liquid; Using RealFlow's Gas Particles; Importing Geometry into RealFlow; Soft and Rigid Body Dynamics; Exploring RealFlow's Elastic Particles; Using Hypermesh RealWaves to create open water like ponds and oceans; Generating Wetmaps; Exporting RealFlow meshes back into your primary 3D package; Export Central; Constraints; Organizing Simulation Files; Particle Mesh Generation.