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Distinguishing the character's bio; Using a Storyboard to stray organized; Posing the character." />
Digital-Tutors > Maya Tutorials > Body Mechanics and Animation in Maya: Pushing Objects > Beginning the Light Push animation Tutorial
Body Mechanics and Animation in Maya: Pushing Objects
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Lesson 3. Beginning the Light Push animation
In this lesson we will learn how to create the first Pose of our character Topics covered in this video: Distinguishing the character's bio; Using a Storyboard to stray organized; Posing the character.
Learn proper body mechanics for creating believable animations with 7 hours of project-based training developed specifically for character animation and body mechanics. Perfect for intermediate artists. Popular highlights include: Body Mechanics Overview of Pushing Light & Heavy Objects; Driving Force Through Leg Animation; Creating Character Kinetics for Believable Weight; Using Action and Counteraction to Create Tension; Using Line of Action to Define the Movement; Preplanning Animation with Example Storyboards; Forward locomotion; Maintaining Balance Though Foot Placement; Measuring Appeal & Pose Clarity Though Silhouettes; Timing & Spacing of Keyframes; Blocking Animation; Adding Follow-through, Arcs, and Overlapping; Adding Exaggeration for Believable Performances; Animating the Body in Sections; Using the Graph Editor to Refine Blocked Animation; Holding Poses with Weighted & Free Tangents Weights; Utilizing Character Sets for Multiple Keyframe Modification.