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Lesson 25. Continuing to conform the car to the ground
In this lesson, we will directly apply our conform space warp knowledge to the car rig.
Software used
Autodesk 3ds Max 2011 SP2
What you will learn
Throughout this 3ds Max tutorial, we will take a look at how to create an animation rig with automatic controls for cars and vehicles in 3ds Max. This tutorial will cover the creation and implementation of a car rig in 3ds Max. We will look at the creation of a generic animation rig and then expand on this by adding automation and terrain attachment controls.
Guest Tutor
Stewart Jones

26 Lessons

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