This lesson is only available with a subscription.
Lesson 34. Creating a custom Die function for when health hits zero
In this tutorial we will create a custom function to create the specific behavior we need for our project.
Software used
Unity 3.4
What you will learn
In this Unity tutorial, we will learn how to effectively utilize the game engine. Over the tutorial, we will learn how to use the Unity editor interface as well as how to navigate in the scene view. From there, we will learn how to import assets and how to create prefabs. Then we will shape our level even more by adding character controllers, colliders, lights, materials and physics. We will then finish the tutorial by learning how to use scripting in order to make our level interactive.
Tutor
Joshua Kinney

36 Lessons

238 likes / 87,000 views