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Lesson 11. Finishing the shading and texturing of the bug
In this tutorial we will finish our look at the shading and textures used for the bug.
Software used
Maya 2012, modo 501, Fusion 6.2, TopoGun 1.06, ZBrush 4
What you will learn
This tutorial discusses the production of two shots of a CGI photorealistic firefly that can be a part of a movie or a commercial. While this series of tutorials is not a step-by-step guide, they instead offer an in-depth look at the key aspects of production that goes into creating realistic-looking shots that would otherwise be difficult to shoot without the aid of computer graphics. These tutorials will cover everything from the concept sketches and visualization to modeling, texturing, rigging, animation, rendering and final compositing of the photorealistic shots. While the tools used in this series of tutorials are primarily Maya and modo, the techniques discussed are easily applicable to other mainstream applications.
Guest Tutor
Martin Mayer