var NREUMQ=NREUMQ||[];NREUMQ.push(["mark","firstbyte",new Date().getTime()]); Cleaning up the scene; Adding Layers to Switch between the Main Wagon Model, Proxy Cage, and Wagon Assets; Adding a Lattice to deform the vehicle." /> Digital-Tutors > Maya Tutorials > Rigging Cartoon Vehicles in Maya > Starting the wagon rig Tutorial
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Lesson 3. Starting the wagon rig
In this lesson we will learn how to organize our scene using Display Layers and create a Lattice to distort our vehicle. Topics covered in this video: Cleaning up the scene; Adding Layers to Switch between the Main Wagon Model, Proxy Cage, and Wagon Assets; Adding a Lattice to deform the vehicle.
Software used
Maya 8 and up (2008 required for project files)
What you will learn
Learn a production workflow to creating vehicle rigs with emphasis on cartoon performance, squash and stretch rigging techniques, and the principles of building solution-based rigs for easy animation. Contains over 8 hours of project-based training for setup artists and animators learning the processes of creating intuitive cartoon rigs with animator-friendly controls. Perfect for experienced artists. Popular highlights include: Creating Customized Tools; Squash and Stretch Tools; Custom Tools for Pinning Objects; Maintaining Volume with Squash & Stretch; Creating MEL Scripts; Creating Illusion of Weight on Tires; Automating Follow-through in Antenna; Automating Revolving Lights; Intuitive Control for Steering Wheel; Rigging with Non-linear Deformers; Rigging Doors and Windows; Automating the Car Idle; Setting up Proxy Meshes; Adding a Smooth Node Switch; Creating Control Objects; Attaching Vehicles to Motion Paths; Binding to Lattices; Creating Exhaust Sputter.
Partner
Tutor
Delano Athias

54 Lessons

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