This lesson is only available with a subscription.
Lesson 10. Creating engine glare
In this lesson, we spice up the space-port traffic with some engine flares
Software used
Maya 2011, NukeX 6.1
What you will learn
In this tutorial, we'll work through a guerrilla-style compositing workflow in NUKE, focusing on a holistic approach to color and depth effects These video lessons will introduce a compositing workflow that emphasizes efficiency. We'll look at a variety of color correction methods, depth and height-based haze, and faked camera effects such as depth of field and motion blur. Throughout, we'll develop a visual style for our comp that will be easy to replicate and re-use for later shots.
Guest Tutor
Ed Whetstone