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Skills Expanded

Getting Started with Backburner

by Chris Glick

In this series of lessons, we'll learn how to use Autodesk's Render Manager Backburner to control a server farm and help us organize the order and timing of scenes we want to render. Software required: Backburner 2008, Maya 2010, Toxik 2010, 3ds Max 2010.

What you'll learn

In this series of lessons, we'll learn how to use Autodesk's Render Manager Backburner to control a server farm and help us organize the order and timing of scenes we want to render. We'll begin this project by going over the basic Vocabulary and setup of Backburner. We'll then jump right in and setup a working Backburner system comprised of a Manager and Servers. We'll then learn how to use the Backburner systems built into Autodesk 3ds Max, Maya and Toxik. Once we have some jobs in the queue, we'll learn how to manage them and our servers to maximize our render farm and reduce errors. Software required: Backburner 2008, Maya 2010, Toxik 2010, 3ds Max 2010.

About the author

Along with creating and recording training, he also used to manage the support team and work closely with the production development team at Digital-Tutors, now a Pluralsight company. He began his career working freelance and quickly realized that he wanted to find a company where he could use his talents to help people succeed in the CG industry. Chris has likely watched more Pluralsight creative training than anyone on the planet, and its evidenced by his Einstein-sized brain and encyclopedic... more

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