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Developing HTML5 Games with Construct 2

by Richard Sneyd

Throughout these lessons, we'll learn all about how to develop cross-platform HTML5 games with Construct 2, by building our very own scrolling space shooter, completely from scratch. Software required: Construct 2.

What you'll learn

Throughout these lessons, we'll learn all about how to develop cross-platform HTML5 games with Construct 2, by building our very own scrolling space shooter, completely from scratch. The course is suitable for artists, designers and students, as no programming experience is required to complete the lessons. Among the topics covered are: importing and animating sprites, working with backgrounds and layers, parallax effects, using sound effects, implementing game rules, and switching scenes. By the end of the lessons, you will be able to develop your own 2D games with Construct 2. Software required: Construct 2.

About the author

Richard Sneyd is the founder and CEO of CyberMyth Games where he must wear many hats, including that of a programmer, designer, digital 2D and 3D artist, sound designer, scriptwriter, texture artist, leader, and marketer. He is also a fully registered and highly experienced lecturer. His specialty subjects include 3D Modelling & Animation, Computer Game Programming, 2D Image Processing, Game Design, Desktop Audio, Psychology, Consumer Behavior, Human Resources, and Business Management. Richard i... more

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