Rendering Interiors in 3ds Max and Maxwell Render
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Released Dec 1, 2012
This tutorial is designed to help you quickly get a good solid foundation of lighting and rendering techniques used for interior visualization.

Over the period of the tutorial, we are going to explore quick ways to achieve a believable render of an interior, discuss the importance of light source placement as well as additional techniques to speedup the Maxwell rendering and prevent noise generation which is a common problem with unbiased renders. We will look at the process of setting up the lighting for the day time scene, and then shift our parameters to create a night effects.

By the end of the training, you should be able to generate a fast lighting solution which you can later tweak to achieve the effect and mood that you or your client wants