What you will learn
In this tutorial, members will learn a creative method that can be used to help design new creatures.
We'll begin this process by discussing some elements to consider when first developing a concept for an other worldly alien creature. We start by describing the environment that our creature will exist in and we'll reference a couple of known animals that already exist in a similar environment. We'll examine the proportions of these animals to establish a unique base proportion for our creature.
From there we'll continue to morph our base proportion by incorporating attributes from other known creatures. After sketching our concept we'll focus on the structure of the head from a three quarter view. Finally, we'll render out our other worldly alien creature in a more dynamic and engaging pose.