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Released Oct 1, 2012
In this workshop we will learn how to model a variety of non-organic objects to create a whole scene. This workshop will focus on an efficient non-organic modeling workflow, utilizing Maya's powerful modeling toolset to create a whole scene from start to finish. It will establish a firm grounding for beginners new to non-organic modeling and modeling in Maya, as well as demonstrating techniques and workflows to more experienced users. While the focus will be on modeling, the workshop will also briefly cover camera, lighting and shader setups as well as looking at the final composite in Photoshop.