Creating Concept Vehicles in 3ds Max
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Released Oct 1, 2012
In this series of tutorials we'll learn how to create a concept vehicle from beginning to end. We'll start out by learning how to develop silhouettes for a vehicle and then we'll develop that idea by creating a simple sketch. Once we have a solid direction, we'll jump into 3ds Max and begin creating a 3d thumbnail to help us better develop our concept. Once the 3d thumbnail is developed, we'll start modeling out the individual panels of the vehicle. We'll finish off the tutorial by creating our rendering environment and creating our materials.
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