for great presentations
Software used
Photoshop CS6, Maya 2009, ZBrush 4R4
What you will learn
Throughout this tutorial we will look at the steps required to create fully rendered versions of concept art for presentation purposes. We will start by gathering the reference material. Along the way, we will alter a pre-built base mesh in Maya, sculpt it in ZBrush, and then paint over the ZBrush render in Photoshop. By the end of this tutorial you will have a solid understanding of the workflows that are required to quickly create highly detailed concept art pieces.
Guest Tutor
Ismail Wamala

24 Lessons

 117 likes / 8,827 views