LEARN ZBRUSH SCULTPING SKILLS
and model creature concepts
  •  2h 18m
  •  Closed Captioning
  • Difficulty Level Advanced
  •  Project Files Included Learn more »
Software used
Maya 2012, ZBrush 4R3, Photoshop CS5, 3D-Coat 3.7
What you will learn
In this tutorial, we will learn about maquette modeling workflows as well as concept drawing, sculpting, and presenting. Throughout these lessons, we will understand the process about how to create a visual concept image, and turn it into a 3D maquette in ZBrush. We will cover everything from understanding the concept to converting it with DynaMesh, and create a presentation image for a client. A lot of conceptual modeling workflow tips will be covered in this tutorial, which can improve anyone's ZBrush modeling skills.
Guest Tutor
Ryan Lim