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Game Character Creation in 3ds Max and ZBrush
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Released Jul 1, 2012
In this tutorial we will learn how to create a highly detailed game character.

Throughout these lessons we will look at the steps required to build a game character from scratch. We will start by using ZBrush to create a 3D sketch based on our character's concept art.

Along the way we will use 3ds Max to lay out our UVs and create our texture maps. By the end of this tutorial you will have a solid understand of the workflows that are required to create a highly detailed game character.

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