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ADVANCED MODELING & TEXTURING WORKFLOWS
  •  5h 34m
  •  Closed Captioning
  • Difficulty Level Advanced
  •  Project Files Included Learn more »
Software used
ZBrush 4R3, Softimage 2012
What you will learn
In this ZBrush tutorial we will explore different techniques to build a character from scratch. Throughout the lessons we will model, pose, texture and shade a 3D character. We will use lot of different techniques within ZBrush and Softimage to bring to life a bio-mechanical concept. Along the way we will learn creative ways to use a wide set of tools to build details in a quick and effective way. All the techniques shown can be translated in different kinds of pipelines and can bring up a huge speed up to your usual modeling and texturing workflow.
Guest Tutor
Daniele Angelozzi

25 Lessons

 92 likes / 12,217 views