What you will learn
In this ZBrush tutorial we will explore different techniques to build a character from scratch.
Throughout the lessons we will model, pose, texture and shade a 3D character. We will use lot of different techniques within ZBrush and Softimage to bring to life a bio-mechanical concept. Along the way we will learn creative ways to use a wide set of tools to build details in a quick and effective way. All the techniques shown can be translated in different kinds of pipelines and can bring up a huge speed up to your usual modeling and texturing workflow.