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Character Modeling Workflows in ZBrush and 3D-Coat
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Released Jan 2, 2012
This tutorial covers tips and techniques that allow for quickly blocking in forms. Throughout the tutorial we will learn methods that allow us to focus on the expression and emotion of the character and the personality it conveys, instead of having to worry about the topology while modeling using ZBrush and 3D Coat. We will look at how we can take advantage of 3D Coat's excellent retopology tools, including automatic retopology. Other modeling techniques we'll learn are Shadowbox, DynaMesh, insert brushes, extractions, alpha to 3D and ZSketch.