Photoshop CS6, Bridge CS6, PTGui 9, Maya 2011, V-Ray 2, NUKE 6.3, MARI 2.0v1
What you will learn
In this series of tutorials we will learn how to create HDRI environments for 3D lighting and use them in Maya and V-Ray to light a 3D asset.
Throughout the training we will cover the whole lighting process and creating a complete shot from scratch. We will start shooting HDRI on set and we will finish the final shot in NUKE, integrating a 3D asset in a real environment.
By the end of this tutorial you will be able to shot your own HDRI panoramas and create 3D light rigs to light your own projects.