Creating HDRI Environments for 3D Lighting in Photoshop and Maya
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Released Sep 23, 2013
In this series of tutorials we will learn how to create HDRI environments for 3D lighting and use them in Maya and V-Ray to light a 3D asset.

Throughout the training we will cover the whole lighting process and creating a complete shot from scratch. We will start shooting HDRI on set and we will finish the final shot in NUKE, integrating a 3D asset in a real environment.

By the end of this tutorial you will be able to shot your own HDRI panoramas and create 3D light rigs to light your own projects.