Important Notice:

As of September 15, we will no longer publish new courses on We encourage you to begin learning on Pluralsight where you have access to 5,000+ courses and can take advantage of new platform features that measure your skills and make learning a breeze.
Destroying Your Assets with thinkingParticles in 3ds Max
See Details
Released Jul 29, 2013
In this tutorial we will learn about creating destructive particles and fragmenting models. Throughout these lessons we will learn how to create destruction with combining Thinking Particles and RayFire. First we will have a quick introduction to Thinking Particles, covering the main tools, then we will try to destroy our animated character.

After that we will add more debris and dust particles, and last thing we will create dust simulation using FumeFX and render everything out.