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Released May 27, 2013
In this ZBrush tutorial we will delve deep into concepting techniques for the creation of mechanical characters and their parts.

We will start by using a proven workflow that will get you quick and great-looking results. After the sketching phase, we will use all the tools at our disposal such as QRemesher and Transpose Master to remodel and pose our character.

By the end of this tutorial you will have a much better understanding of how to concept mechanical characters for your own personal projects.