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Animation Polishing Techniques in 3ds Max
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Released Feb 4, 2013
In this set of 3ds Max tutorials, we will learn techniques for polishing animations in 3ds Max. The goal of this training is to provide you with tips and workflows that will help you to maintain control over your character's performance with time-saving techniques. We'll start with a very basic blocking pass already in place, and work our way to a final, animated piece, learning everything from smart blocking and pose solidification workflows, to learning how one can transition to their polishing pass in a very clean and manageable way.

We'll also learn fast and effective ways to correct timing, silhouettes and arcs in 3ds Max. By the end of this tutorial, you'll be equipped with the skill set you need to animate strategically and proficiently.