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3December Presentation: Full Body IK
In this lesson we will learn how to set up a Full Body IK (FBIK) character inside of Maya. Maya's Full Body IK is based off the Alias HumanIK system used in MotionBuilder. With this system, you can quickly create a very intelligent rig for humans or bipeds.

Binding multiple meshes to one skeleton in Maya
In this lesson we will learn how to bind multiple meshes to one skeleton in Maya.

Course: Cartoon Character Rigging in Maya
Learn a production workflow to creating advanced character rigs with an emphasis on toon, squash and stretch rigging techniques, and the principles of building solution-based rigs. Contains over 7 hours of project-based training for animators and setup artists learning the processes of creating stylized toon rigs with animator-friendly controls. Perfect for experienced artists.

Course: Character Setup in Maya
Bring life to your character animations and easily learn the fundamentals of Character Setup in Maya. Contains over 3 hours of project-based training. Ideal for beginning users.

Creating a Pelvic Limb Rig for a Dog in Maya (part 1)
In this lesson we will construct the bones for a dog's pelvic limb.

Creating a Pelvic Limb Rig for a Dog in Maya (part 2)
In this lesson we will create the functionality to animate a ball and toe roll.

Creating a Pelvic Limb Rig for a Dog in Maya (part 3)
In this lesson we will create a knee control and use custom attributes to regulate the ball and toe roll functionality in Maya.

Course: Creature Rigging in Maya: Insects
Learn an artist-friendly workflow to creature rigging and a solution-based approach to building controls for faster animation in Maya. Contains over 6 hours of project-based training for setup artists learning new methods of rigging multi-limbed creatures.

Course: Facial Rigging in Maya
Easily learn sophisticated facial rigging techniques in Maya that provide greater control, efficiency, and realism when animating with over 4.5 hours of project-based training. Perfect for intermediate artists using Maya.

Available for iPhone
Course: Introduction to Maya 2009
Discover over 9 hours of project-based training to learn the fundamentals of modeling, texturing, rigging, animating, dynamics, lighting, and rendering in Maya. Taught by four Digital-Tutors instructors, each teaching their core areas of expertise to provide an essential guide to utilizing the powerful tools available in Maya. Ideal for new and beginning artists.

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* Training is available to Monthly and Semi-Annual members 30 days after the Release Date.

 
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