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1. Introduction and Project Overview
3. Render time subdivision of polygon surfaces
5. Shared Geometric Attributes
7. Soft shadows with area lights
9. Rendering muliple cameras for stereo
11. Using Zbrush displacements
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2. Loading the Plugin and Rendering
4. Rendering curves
6. Constructive Solid Geometry - CSG
8. Rendering multiple passes
10. Adding custom attributes per object
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