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Rendering
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Architectural Material in XSI
In this lesson we will learn about the mental ray architectural material in XSI.

Building Real Time Shaders
In this lesson we will learn about XSI's powerful real-time shaders and how to build a fixed-function OpenGL shader.

Coding Vertex Shaders (part 1)
In this lesson we will learn how to build a basic vertex shader inside of XSI.

Coding Vertex Shaders (part 2)
In this lesson we will learn how to build a basic vertex shader inside of XSI.

Course: Compositing Rendered Passes in the Softimage FX Tree
In this course we will see how Softimage's robust node-based compositor can be used to composite and modify rendered passes

Course: Creating a Studio Light Setup in Softimage
In this course we will learn how to create the appearance of studio lighting in Softimage for clean, professional-looking renders.

Course: Creating Realistic Eyes in Photoshop and Softimage
In this series of lessons, we will learn how to texture and render realistic eyes using Photoshop and Softimage.

Displacement Maps in XSI
In this lesson we will learn how to set up high quality displacement maps in XSI.

Double-Sided Shaders
In this lesson we will learn how to make double-sided shaders.

FX Tree Pixel Parsers in XSI
In this lesson we will learn about the FX Tree Pixel Parser node in XSI.

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* Training is available to Monthly and Semi-Annual members 30 days after the Release Date.

 
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