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Adjusting particles using an array mapper in Maya
This lesson will expose you to the workflow needed to gain control of particle attributes that are being driven by ramps. Since a ramp is normally in 0-1 space using the array mapper to create your new bounds is very efficient.

Course: Advanced Maya Fur Menus
In this course we will explore the Maya Fur menu set and all of the advanced features tucked away in them.

Building a Soft Body Antenna in Maya
In this lesson we will learn how to use a Soft Body and an IK spline together to build a dynamically animated antenna.

Creating a Perfect Sphere for nCloth Simulations
In this lesson we will learn how to create a sphere that works well in dynamic simulations.

Creating particles at rigid body collisions
In this lesson we will learn how to write an expression that generates particles at the points of Rigid Body collision.

Available for iPhone
Creating Particles in Maya
In this lesson you will learn how to use the Particle Tool in Maya to create a particle grid very easily.

Course: Getting Started with Oceans in Maya
In this series of lessons we'll learn how to begin Maya's powerful Ocean features. Using Maya Oceans, we'll be able to achieve quality results within a matter of minutes.

Course: Introduction to Dynamics in Maya
Learn a how to create dynamic simulations and effects with creative projects and practical examples using particles, fields, soft bodies, and rigid bodies. Contains over 5 hours of project-based training and guides artists new to dynamics step-by-step through a proven approach to generating effects and simulations efficiently.

Course: Introduction to Fluid Containers in Maya
This training will be covering how to generate fluid simulations from scratch and all of the key attributes in the fluid shape node A few things that we will learn in this course will include dynamic simulation settings, adjusting temperature and fuel, converting the fluid simulation into geometry and working with the shading attributes to name a few. This course is perfect for beginning artist who are new to Maya and Fluids as well as seasoned Maya artists looking for an explanation of what a particular attribute does.

Available for iPhone
Course: Introduction to Maya 2009
Discover over 9 hours of project-based training to learn the fundamentals of modeling, texturing, rigging, animating, dynamics, lighting, and rendering in Maya. Taught by four Digital-Tutors instructors, each teaching their core areas of expertise to provide an essential guide to utilizing the powerful tools available in Maya. Ideal for new and beginning artists.

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* Training is available to Monthly and Semi-Annual members 30 days after the Release Date.

 
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