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Animated Curve Extrusion in Maya
In this lesson we will learn the process of setting up an animated surface that is generated along a path.

Course: Architectural Previsualization in Maya
In this series of lessons, we will model and texture a 3d building and integrate it into a photographic plate.

Backface creasing with toon lines in Maya
In this lesson we will learn how to take advantage of not drawing toon lines on edges that will not be seen by the viewer.

Baking Topology to Targets
In this lesson we will learn about using the command Bake Topology to Targets.

Course: Building Stylized Vehicles in Maya
In this course we will use a variety of modeling techniques to build a cartoony golf cart.

Course: Character and Scene Development in Maya and Mudbox
In this series of lessons we will learn the process of creating a finished scene, complete with character, using Maya and Mudbox.

Controlling Transfer Attributes with the Paint Weights Tool
In this lesson we will learn how to use the Paint Weights tool to control the weight of Transfer Attributes.

Available for iPhone
Converting Linear Curves to Cubic Curves in Maya
In this lesson we will learn how to convert a linear curve into a 3-degree curve in Maya.

Converting Surfaces in Maya
In this lesson we will learn to convert between the various types of geometry available in Maya.

Available for iPhone
Course: Creating Cartoon Characters in Maya
Learn a production workflow to creating 3D cartoon characters, look development, and a multitude of time-saving techniques for modeling, UV layout, texturing, and shader assembly. Contains over 7.5 hours of project-based training for artists learning the artistic processes of creating stylized cartoon characters as seen in animated feature films.

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* Training is available to Monthly and Semi-Annual members 30 days after the Release Date.

 
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