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'Infiltrator' Production Pipeline Volume 1: Concept Design & Storyboarding
In this series of lessons, we'll focus on the concept design and storyboarding section of the 'Infiltrator' production pipeline. Run Time: 4 hrs. 12 min.
Software: Photoshop CS5
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25
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'Infiltrator' Production Pipeline Volume 2: Modeling
In this series of lessons we're going to build the spider robot for our Infiltrator project. Run Time: 5 hrs. 3 min.
Software: Maya 2011
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31
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'Infiltrator' Production Pipeline Volume 3: Rigging
In this course we will take the crab robot Justin has built and rig it to performance based off of the certain specifications. Run Time: 4 hrs. 14 min.
Software: Maya 2011
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33
lessons ![]() |
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'Infiltrator' Production Pipeline Volume 4: Match Moving
In this series of lessons we'll learn how to use MatchMover to track some real-life footage and create a 3D scene that matches the real camera's movement. Match moving is an essential step for integrating 3D into real footage. Run Time: 2 hrs. 34 min.
Software: MatchMover 2011 and up
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19
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'Infiltrator' Production Pipeline Volume 5: Animation
In this course we will take the rigged Infiltrator and bring it to life with animation. Run Time: 4 hrs. 11 min.
Software: Maya 2011
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25
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'Infiltrator' Production Pipeline Volume 6: Rendering
In this volume of the Infiltrator Production Pileline, we will go through the process of setting up materials, lights and render passes in preparation for final compositing. Run Time: 2 hrs. 50 min.
Software: Maya 2011
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20
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'Infiltrator' Production Pipeline Volume 7: Compositing
In this series of lessons we'll learn how to use Composite to re-assemble our Maya render passes and integrate them with our background plates. Using composite to assemble our final render gives us an incredible amount of creative control over the final look of our shot. Run Time: 4 hrs. 29 min.
Software: Composite 2011 and up
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36
lessons ![]() |

