Training > Getting Started with Backburner
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Getting Started with Backburner

In this series of lessons we'll learn how to use Autodesk's Render Manager Backburner to control a server farm and help us organize the order and timing of scenes we want to render.

We'll begin this project by going over the basic Vocabulary and setup of Backburner. We'll then jump right in and setup a working Backburner system comprised of a Manager and Servers. We'll then learn how to use the Backburner systems built into Autodesk 3ds Max, Maya and Toxik. Once we have some jobs in the queue, we'll learn how to manage them and our servers to maximize our render farm and reduce errors.
Runtime:
54 min. 36 sec.
Software Requirements:
Backburner 2008, Maya 2010, Toxik 2010, 3ds Max 2010
Release Date:
10/29/2009


Lesson Outline
Introduction and Project Overview
In this lesson we will learn the topics and techniques we will cover in this training

Basic Backburner Concepts
In this lesson we will learn the vocabulary of Backburner and the relationships of the applications

"Setting up Backburner Manager, Server and Monitor"
"In this lesson we will learn how to start and connect the Manager, Server and Monitor"

Maya Backburner Job Submission
In this lesson we will learn how to use the built-in Maya Backburner job submitter

Toxik Backburner Job Submission
In this lesson we will learn how to use the built-in Toxik Backburner job submitter

3ds Max Backburner Job Submission
In this lesson we will learn how to use the built-in 3ds Max Backburner job submitter

Working with Jobs in the Backburner Queue Monitor
In this lesson we will learn how to manage our jobs using the Backburner Queue Monitor

Changing the Job Order using Priority
In this lesson we will learn how to change the order of our jobs and make sure critical jobs get finished immediately

Server Scheduling and Assignment
"In this lesson we will learn how to disable a server, remove a job from being executed by that server, or disable a server during a specific day or time"

Creating and Using Server Groups
"In this lesson we will learn how to group our servers together in case they can only render a certain type of file, and how to assign jobs to server groups"

Using Dependencies to Order Jobs
"In this lesson we will learn how to create a dependency between two jobs, in case one job's scene files relies on the output of another job."


 
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