In this series of lessons we'll learn how to use Autodesk's Render Manager Backburner to control a server farm and help us organize the order and timing of scenes we want to render.
We'll begin this project by going over the basic Vocabulary and setup of Backburner. We'll then jump right in and setup a working Backburner system comprised of a Manager and Servers. We'll then learn how to use the Backburner systems built into Autodesk 3ds Max, Maya and Toxik. Once we have some jobs in the queue, we'll learn how to manage them and our servers to maximize our render farm and reduce errors.
"Setting up Backburner Manager, Server and Monitor"
"In this lesson we will learn how to start and connect the Manager, Server and Monitor"
Server Scheduling and Assignment
"In this lesson we will learn how to disable a server, remove a job from being executed by that server, or disable a server during a specific day or time"