Getting Started in Nuke 6

Preview Course

Lesson Outline (10 lessons)
In this series of lessons we'll learn how to get started using The Foundry's compositing software Nuke. Using Nuke we can composite and create visual effects using a node-based pipeline which allows us to keep our composition flexible and editable at any point.

We'll begin this project by learning the basics of reading-in external images and learning the various parts of the Nuke user interface. Then we'll do some basic compositing, masking, transforming and color correction. We'll finish with a project to composite a 3D render and write it out of Nuke into an image sequence. This series of lessons will cover the basic, everyday tools and techniques we use in Nuke to composite. With this basic overview of Nuke's workflows and tools, you will be able to begin using this powerful compositing software in your own production pipeline.

1. Introduction and Project Overview

3. User Interface Basics and Reading Images into Nuke

5. Using the RotoPaint node to mask the effect of a node

7. Using the Transform node to move nodes in Nuke

9. Using Merge Operations to composite a 3D Render

2. Visual Guide to Node-based Compositing

4. Using the Merge node to composite two nodes together

6. Using the RotoPaint node to clean up footage errors

8. Basic Color Correction using the ColorCorrect node

10. Rendering images out of Nuke



Become an Annual Member


 
What is Floating?
Our Partners