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Runtime: 1 hrs. 39 min.
Software: 3ds Max 2010, Photoshop
Release Date: 02/18/2010
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1. Introduction and Project Overview
3. Starting the iris shape in Photoshop
5. Painting additional iris details within Photoshop
7. Viewing initial eye texture within Maya
9. Finalizing eye texture within Photoshop
11. Giving the eye a wet appearance in 3ds Max
13. Making final alterations to our scene within 3ds Max
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2. Creating UV snapshot for the eyes within 3ds Max
4. Building the first layer of iris fibers within Photoshop
6. Altering coloration of various iris layers
8. Painting eye veins within Photoshop
10. Creating a realistic eye material within 3ds Max
12. Simulating wet tissue in the corner of the eye
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