Introduction to MotionBuilder 2009

Preview Course

Lesson Outline (22 lessons)
In this course we will learn how to use the user interface of MotionBuilder and how to quickly bring in external files. We'll move on the moving objects around in 3d space and playing back animation. Then we'll the get into the guts of MotionBuilder and learn how to create, edit and render an animation. We will learn some of the time-saving animation tools such as Poses and Trajectories.

In this series of lessons we will learn the basics of working inside MotionBuilder starting from a blank slate. We'll begin this project by getting acquainted with the user interface of MotionBuilder and how to quickly bring in external files. We'll move on the moving objects around in 3d space and playing back animation. Then we'll the get into the guts of MotionBuilder and learn how to create, edit, and render an animation. We will learn some of the time-saving animation tools such as poses and trajectories. This series of lessons are a great catapult to using MotionBuilder inside your animation pipeline. With a fuller understanding of MotionBuilder and its capabilities, we can create animations quicker and easier.

1. Introduction and Project Overview

3. Working with navigation in the Viewer

5. Playing Animation using the Transport Controls

7. Using the Property Window to key individual properties

9. Controlling Playback with the Zoom bar

11. Creating Repeating animation using Extrapolation

13. Rendering a Movie file out of MotionBuilder for previews

15. Using Trajectories to preview an animation's movement

17. Using Camera Zoom and Roll and Resetting Cameras

19. Modifying Autosave and Undo in the preferences

21. Using Poses to quickly animate characters

2. Opening Files and using Asset Browser Favorite Paths

4. Translating, Rotating, and Scaling objects in 3D space

6. Getting Started with Animation by setting keyframes

8. Modifying Keyframes using the Transport Controls

10. Using the Fcurve Panel to edit a key's timing and value

12. Using Auto Key to animate quicker and issues with Auto Key

14. Using Parenting to connect two objects together

16. Working with Perspective and Orthographic cameras

18. Working with Custom Cameras

20. Quickly finding objects in the Navigator

22. Using the Steering Wheel to move around 3D space



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