Customers

Millions of artists, students, teachers, developers, hobbyists, and professionals from around the globe use Digital-Tutors training solutions and services to create next-generation feature films, commercials, video games, visual effects, and emerging media. Whether you're a technical director at an award-winning studio, a graphics artist at a non-profit company, or a student just starting out, we are dedicated to maximizing your potential and enhancing your skill set.

Pixar Nike EA Disney Motorola Dreamworks
Sony Comedy Central Mercedes Benz Ubisoft Nickelodeon NASA
Blizzard National Graphic MTV TBS Nokia
 

Who is using Digital-Tutors?

Studios and Companies:

  • Lockheed Martin
  • Sony
  • NASA
  • Department of Veterans Affairs
  • CIA
  • Pixar
  • Nike
  • EA
  • Motorola
  • Ubisoft
  • Blizzard
  • Nickelodeon
  • ILM
  • Disney
  • Dreamworks
  • view all »

Schools and Universities:

  • SCAD (Savannah College of Art and Design)
  • Ringling College of Art and Design
  • University of Montreal
  • Harvard
  • Art Institutes
  • Université Paris 8
  • NYU
  • UCLA
  • Dartmouth
  • CUNY (City University of New York)
  • Media Design School - New Zealand
  • Centre for Arts and Technology - Canada
  • Full Sail
  • Academy of Art University
  • Brown University
  • View all »
Multi-user solutions
 

Testimonials from Industry Professionals

"The caliber of training Digital-Tutors produces is unsurpassed and is considered a standard at our facility."

- Eric Rosner, Director of Animation, TVLand
"Digital-Tutors has provided me with the tools necessary to build a foundation for working with Maya. Without the help of their accessible and clear training, my recent entrance into the world of 3D would have been impossible."

- Paris Hall, Animator, 8 Hats High
"We've been working closely with Digital-Tutors to develop the educational materials for the new release, RenderMan for Maya 2.0, and we're really excited about what they've cooked up! The new training materials are both educational and entertaining, perfect for artists digging into the latest features."

- Dylan Sisson, RenderMan Development Team, Pixar
  Read more testimonials »
 
Our Partners